Core Dump - Work In Progress
December 24, 1996: Map editor
At last I've written a completely new map editor. Until now we'd been using OX, which was a multiple screen editor which wasn't able to scroll. We just edited the screens and made the thing scroll afterwards in Akin. Now, a new editor has been implemented in the game itself, which allows us to edit and play at the same time! We can now put a platform at a certain position, press a button, play the bit, and decide if the platform is a the right position. Quite cool. Pat will be pleased.